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The guesthouse has been completed and about 70 people participated in the crowd-funding return and online room preview, and spatial designer Tadaishi Kaiho gave a preview of the completion of the guesthouse. This article is a transcript of Mr. Tadaishi's commentary at the preview held at Zoom.

First of all, the rooms are not a hotel as it is a private accommodation.
In other words, we renovated a room in a condominium.
So you enter through the entrance of a regular apartment, but if you get the door wrong, you will be in someone else's house(laugh).
The door from the outside looks completely like a room in a regular apartment, so I thought the contrast would be too strong without some kind of middle zone, so it would be a good idea to have you go through a sort of back alley in Chimney Town once before the actual room you will be staying in,
I thought I would say this place is useless in terms of room area(laugh). However I thought I had to make it so that you would enjoy entering this lodging room.
So an idea came up, why have an alley when you can just walk in the front door? This is because we designed the entrance door as a back door to the outside of the condominium, and I make the place where the door opens resemble to the space between the door and the building next door

Furthermore, this room is actually on the second floor, but in the story of the world, it is on the roof, so you come out on the roof. The private room is located at the end of along the roof.
In the world of Chimney Town, I think of it as a "place to stay without a sign on the front" and only people who know the place stay incognito.
In order to convey intuitively that you’re in the Chimney Town, we placed lanterns and red light bulbs, which have become icons of Chimney Town, near the entrance, where they are easily seen.

